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A

actionPerformed(ActionEvent) - Method in class com.project.snakeGame.GamePanel
Handles the game loop by updating the snake's position, checking for collisions, and determining if the snake has eaten an apple.
actionPerformed(ActionEvent) - Method in class com.project.snakeGame.HomePanel
Handles button click actions.
applesEaten - Variable in class com.project.snakeGame.GamePanel
Score - number of apples eaten.
appleX - Variable in class com.project.snakeGame.GamePanel
X and Y positions of the apple.
appleY - Variable in class com.project.snakeGame.GamePanel
X and Y positions of the apple.
A B C D E G H I K M N P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form