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M

main(String[]) - Static method in class com.project.snakeGame.SnakeGame
The main method that launches the Snake game using Swing's event-dispatch thread.
mainMenu - Variable in class com.project.snakeGame.HomePanel
The main menu panel that holds the buttons and title.
maxUnits - Static variable in class com.project.snakeGame.GamePanel
Maximum number of units (board area divided by unit size).
Mode() - Constructor for enum class com.project.snakeGame.GamePanel.Mode
 
move() - Method in class com.project.snakeGame.GamePanel
Moves the snake in the current direction.
MyKeyAdapter() - Constructor for class com.project.snakeGame.GamePanel.MyKeyAdapter
 
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form