Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
S
- scoreBoard - Static variable in class com.project.snakeGame.SnakeGame
-
The scoreboard label showing the player's score.
- setGameSpeed() - Method in class com.project.snakeGame.GamePanel
-
Configures the game speed based on the selected mode.
- setMode(GamePanel.Mode) - Static method in class com.project.snakeGame.GamePanel
-
Sets the game mode (difficulty).
- setupMainMenu() - Method in class com.project.snakeGame.HomePanel
-
Sets up the main menu with buttons and a title.
- SnakeGame - Class in com.project.snakeGame
-
The
SnakeGame
class is the main entry point for the Snake game. - SnakeGame() - Constructor for class com.project.snakeGame.SnakeGame
-
Constructs the Snake game window, setting its properties and initializing the GUI components.
- startGame() - Method in class com.project.snakeGame.GamePanel
-
Starts the game by: Resetting snake length and score Setting the initial direction to 'R' Spawning the first apple Starting the game timer
- startGame() - Static method in class com.project.snakeGame.SnakeGame
-
Starts the game by switching from the home panel to the game panel.
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form